Bioshock Infinite was a shockingly good game. Far from just being a sequel to the original Bioshock, it was a streamlined first-person-shooter with a story that deconstructed the idea of a sequel. The final part of the game was less combat than it was a final twist so interesting and unexpected the head spins to think of it.
The story in Burial at Sea assumes you’ve not only finished the main game, but you’ve been able to fully understand the final swerve of the plot. Unfortunately, that means any and all discussion of it comes with a spoiler tag.
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