• July 23, 2016

The Semi-Complete Guide to the Smash Bros 2014 Character Stable: Part 2

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Posted: Sunday, August 17, 2014 9:25 pm

Continuing where I left off:

 

4. Little Mac

I remember playing Super Punch-Out back when I was playing on my SNES. Needless to say, it’s been a long time since I’ve seen Mac and Doc Louis. Mac is a brutal melee fighter, inevitable given his home series. He also seems to be immune to most damage when executing some of his moves, especially his dash. He also has a unique K.O. meter that charges slowly but leaves him capable of delivering a devastating punch. Still, he’s got poor aerial combat moves: As Doc himself says, “You ain’t no air fighter, Mac,” so keep his feet on the ground.

 

5. Palutena

The goddess from Kid Icarus joins young Pit in the fight. I quite liked her trailer, where she and Pit were animated by Studio Shaft. I have the feeling she’s going to be my new favorite character. Those of her moves I’ve seen are all about distance and crowd control. She’s heavy on area-of-effect spells. Of course, she also has so many powers that they can be switched out in her custom specials.

 

6. Rosalina & Luma

The Cosmic Mother from Super Mario Galaxy will be fighting alongside her starry children, the Lumas. Their most important feature is that they will be separate, for all intents and purposes. Rosalina seems to be a distance character, who wields her wand to both direct the Lumas and wreak havoc from afar. The Lumas are the ones who seem inclined to get up close and personal with their opponents. These two could potentially be a very damaging, if fragile combination.

 

7. Wii Fit Trainer

My first thought about the Trainer was “This has to be a joke, right?” The trailer was hilarious; as Link, Mario and Kirby struggle with the Tree Pose only to be blown off-screen by the Trainer’s Warrior II. Trainer uses projectile energy attacks in addition to striking poses as her form of combat. Her Deep Breathing down special seems like it has a long charge time and thus would leave her open to attack. I’d recommend her use by strategic players only, at least until we see her complete suite of moves.

 

8. Villager

Speaking of joke characters, I think this pacifistic character from Animal Crossing is almost as unexpected as the Trainer. I certainly didn’t expect him, anyway. The primary thing I noticed in his debut trailer was that he can catch projectiles, including charge beams. He can store the projectiles and other items in his pocket and use them later. This gives him a distinct advantage amongst the other fighters, I think. Some of his moves seem to be high-risk, like his Timber special, but I like that this little guy will definitely not be a punching bag.

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